The first two chapters of Mazes of Karradash got good reviews from the critics and from a lot of players. It would have been a logical choice to develop a third chapter of the series, another dungeon crawler with the same setting and gameplay.
Instead, we have decided to use the experience learned with MoK just as a starting point, changing the atmosphere, rules and so much more.
Project Daedalus will not be Mazes of Karradash 3. The gameplay is much deeper, the fantasy setting has been replaced by a horror theme and the topics covered in the story will be much more mature. It will be a darker game.
Undoubtedly many of the features of MoK will also be present in this new dungeon crawler, such as perma-death and the ability to gradually improve any new characters by unlocking new weapons, better attributes and more.
And then there is the one that maybe is the biggest difference: Project Daedalus will be available for Windows PC, so expect a full CRPG this time.