The Art Style of Project Daedalus

Project Daedalus will have a gameplay inspired by classic Dungeon crawler RPG from the 90s (like Eye of the Beholder and Dungeon Master), but the style will be unique.

Every enemy and every wall, door, chest and object will be a little artwork. Instead of using a 3D artist, the game will feature a digital painter, Gaetano Carlucci, that will create every illustration.

A enemy from Project Daedalus

As you can guess looking at this "rat", the atmosphere of the game will be quite creepy: you are living in a nightmare and every enemy or object is "corrupted" by your fears and your anguishes.

With the progress of the levels, reality and nightmare will be mixed more and more, and all environments will become darker and more disturbing.

Further details about the graphics in the next updates.


Author: Federico Fanelli

Game designer, musician, programmer.

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